Tuesday, April 29, 2008

history of linkage

Mechanical linkages are a fundamental part of machine design, and yet many simple linkages were not well understood nor invented until the 19th century. Consider a stick: it has six degrees of freedom, three of which are the coordinates of its centre in space, the other three describing its rotation. Once nudged between a boulder and fulcrum it is constrained to a particular motion, to act as a lever to move the boulder. When more links are added and joined in various ways their collective motion can be further defined. Very complicated and precise motions can be designed into a linkage with only a few parts.
The Industrial Revolution was the golden age of mechanical linkages. Mathematical, engineering and manufacturing advances provided both the need and the ability to create new mechanisms. Many simple mechanisms that seem obvious today required some of the greatest minds of the era to create. Leonhard Euler was one of the first mathematicians to study linkage synthesis, and James Watt worked very hard to invent the Watt linkage to support his steam engine's piston. Chebyshev worked on mechanical linkage design for over thirty years, which led to his work on polynomials2. New linkage inventions, designed by need, were instrumental in cloth making, power conversion and speed regulation. Even the ability of a mechanism to produce accurate linear motion, without a reference guide way, took years to solve.
Scientists, mostly German, Russian and English, have researched this domain over the last 200 years, so that today most traditional analysis or synthesis problems (e.g. planar movement) have been solved (see online libraries under External links). Recently, compliant structures have come to the fore.
Electronic technology has replaced many linkage applications taken for granted today, such as mechanical computation, typewriting and machining. However, modern linkage design continues to advance, and designs that used to occupy an engineer for days are now optimized with a computer in seconds.
Even though servomechanisms with digital control are common, and at first glance easy to use, some motion problems (especially for quick and accurate movements) are still only soluble using linkages and cams.

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